After surpassing the one million downloads after announcing two months of free play, Stadia continues its hard climb among the best streaming game platforms. Despite the efforts, what initially promised to be a technology with great potential has been deflated over time and has not gone unnoticed by gamers and industry professionals.
In an interesting interview at Gamespot, Take-Two Interactive CEO Strauss Zelnick conveyed his feeling that the platform had “committed itself too much” to the features: “The streaming technology is now established among us. The launch of Stadia has been slow. I think there was some overpromising on what the technology could deliver and some consumer disappointment as a result”.
Zelnick believes that the master formula will come progressively: “Anytime you broaden distribution you potentially broaden your audience, which is why we supported the release of Stadia with three titles initially and will continue to support high-quality streaming services as long as the business model makes sense. Over time I believe streaming will work … “.
Stadia has many open projects and in its premium part has already announced its June free games with 5 new adventures for its subscribers. For the time being, Google’s service will be present at the Summer of Gaming that will take place this year in June, replacing E3, where it is expected to reveal new information and new games to be incorporated into its catalogue.