In these times alternates current successes with returns of old glories and 2017 is being a great example. Now, with Crash Bandicoot N. Sane Trilogy in the store, we keep checking that nostalgia works.
In Naughty Dog they know what it is to make their mark on a genre and a generation with Crash Bandicoot, one of the most obvious icons in the video game industry.
In that same group are emblems like Sonic or Mario that, in the middle of 2017, will receive new video games. In a time rife with great original ideas, recent franchises or indie first-level experiments, there is also a space for return, either in the form of a new delivery or a remake, of old glories.
In this case, we speak of a mixture of both ideas that, from the study commissioned, have not hesitated to call “remaster plus”; Just like it happened recently with the franchise Uncharted, now we see a compilation of the three main Crash Bandicoot updated in the technical aspect but, yes, practically immutable in its playable side and exempt of remarkable novelties.
And is that one of its main defects is control is not entirely responsive and far from being a perfect experience. In addition, videos show that, while they have touched up animations and hitbox, the influence of these decisions has not been taken into account and Crash falls slightly earlier when jumping, complicating in too many situations that, at the time, were mere procedure.
Beyond these details, as in any remaster, the technical renovation deserves its mention and here the work itself is practically faultless. At the level of modeling, lighting, animations, textures and effects, the trilogy could go through titles developed from scratch this generation but, still, it keeps the crescendo graphic as the trilogy advances, taking in Crash Bandicoot 3: Warped its high point .
Nostalgia sells, is an immovable factor of the video game industry. And Vicarous Visions’ remastering work with this Crash Bandicoot N. Sane Trilogy is one of the biggest sales successes of 2017, over works like The Legend of Zelda: Breath of the Wild or Horizon: Zero Dawn.
The return of the pseudo-official PlayStation mascot lives up to expectations, with a more than grateful technical refresher, but evidence the passage of time in a genre that requires as much precision in its control as the platforms.