From the original Xbox to Xbox One, Microsoft’s new console will be compatible with titles from all previous consoles as announced by the company. In fact, there will be more than just basic support for these games, the Xbox Series X will allow games from other generations to be played in HDR or even double their frames per second.

Games that are backward compatible with Xbox Series X will be able to run natively on Xbox Series X hardware, according to Jason Ronald, director of program management for Xbox Series X, in an official statement. They run at full CPU, GPU, and SSD power,” he said. That’s what’s so great about a console with such spectacular specifications.

The backwards compatibility of Xbox Series X with older titles is nothing new, Microsoft already warned about it in one of the presentations of the console. However, what we didn’t know for sure was what these titles would look like on the next generation console. It’s not only going to run them, but most of the time it’s going to improve them.

All titles will run natively and at the highest possible performance offered by the game. But there’s more, thanks to the Xbox Velocity architecture and the Xbox Series X NVME SSD, titles will often be able to improve their frame rates and keep them stable.Some titles are working to run at higher resolutions and the ability to double the frame rate of a select set of titles from 30 fps to 60 fps or 60 fps to 120 fps.

They also comment on the inclusion of a new HDR reconstruction technique that will allow this image format to be automatically added to games that do not have it. They promise that it can be done with both Xbox 360 games and original Xbox games from almost 20 years ago, also that “it allows us to enable HDR without impacting on game performance”.

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